Haunted Sydney: The Rocks Ghost Murder Mystery Puzzle Walk





Description
Your first day guiding at Hyde Park Barracks ends with a cold touch on your shoulder. A ghostly woman appears: help me find my son. In this self-guided mystery walk, you follow Alice through Sydney's most haunted streets to uncover who murdered Thomas. Decode clues at the convict barracks where 1,700 men once slept in lice-infested hammocks. Walk the Forgotten Songs laneway, then descend into The Rocks to investigate Australia's most haunted hotel, an 1840s opium den, and a pub with a secret smuggling tunnel. The route passes the Dead House where the Shark Arm Murder was investigated, the Merchant's House where a strangled wife still walks, and ruins where a ghost matches her 1831 murder description exactly. Real hauntings fuel every stop. With 11 stops across 100 minutes from Hyde Park to the Harbour Bridge, this is Sydney's most complete ghost walk, best after dark. Download the Questo app, start whenever you dare, and help Alice find her lost son.
Tour Options
Itinerary
You will begin at Hyde Park Barracks. Here you will be given your first clue to solve the challenge that awaits you, which will unlock the next part of the story and give you the directions to the next stop.
You will be given a new clue to solve the challenge that awaits you at Robert Brough Memorial Fountain. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at Angel Place. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at Curtin Place. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at 155 George Street. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at The Russell Boutique Hotel. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at The Doss House Coroner’s court . You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at The Merchant’s House. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at Parbury Ruins. You can stop for as long as you like and continue exploring at your own pace.
You will be given a new clue to solve the challenge that awaits you at The Hero of Waterloo. You can stop for as long as you like and continue exploring at your own pace.
You will finish at Bridge Stairs. Here is where both the story and the city exploration games end.
Highlights
What's included
Traveller Ratings
Important Information
- Infants and small children can ride in a pram or stroller
- Service animals allowed
- Public transportation options are available nearby
- Suitable for all physical fitness levels